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AbsurdventuresGame Development

Principal Sound Designer

Santa Monicaonsiteprincipal$140K$160K

via Greenhouse

About this role

Summary We are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your mission is to use your creative and technical audio skills to inspire and evangelize the team in creating outstanding and compelling sound design. You will have the opportunity to collaborate closely with some of the greatest developers in the industry on an exciting, immersive, narrative AAA game. Core Responsibilities Create exceptional and immersive sound design using both commercial and proprietary tools, software, and source material.…

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What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, r, teams

2

Level fit

This role is principal-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Santa Monica. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythonrteams

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