A
AppleHardware

Early Career - GPU Physical Design Engineer

Cambridgemid

Posted 1w ago · via Apple

About this role

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you will help design and manufacture our next-generation, high-performance, power-efficient Graphics processors (GPUs). You will ensure Apple products and services can seamlessly and expertly handle the tasks that make them beloved by millions. Joining this group means you will be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on, technical work. You will be responsible for implementing complete chip designs from RTL to tape-out. Join us!

Read the full description on Apple's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Cambridge. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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