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AvalanchestudiosDevelopment

Sound Designer [Fixed Term]

Stockholmonsitemid

Posted 2w ago · via Lever

About this role

As a Sound Designer, you'll be an integral part of our team dedicated to crafting immersive audio experiences for our games. Collaborating closely with Audio Programmers, Sound Designers, and feature teams, you'll bridge the gap between creative sound design and Programming. Your role will involve leveraging your expertise in sound technology to ensure the seamless integration of audio assets into our proprietary open-world engine using tools like FMOD and our in-house systems. You'll have the opportunity to shape the sonic  landscape of our games and enhance player immersion through innovative sound design solutions. [Please note that this is a fixed term employment]

Read the full description on Avalanchestudios's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: teams

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Stockholm. We weight your proximity and willingness to relocate.

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Skills in this role

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