3D Animator - Dead By Daylight | Animateur·rice 3D - Dead By Daylight
Montrealonsite
Posted 4w ago · via Lever
About this role
As a Animator on Dead by Daylight, you’ll focus on crafting powerful, realistic character performances that bring tension, weight, and emotion to the world of horror. With a strong foundation in keyframe animation, you’ll shape nuanced and believable movements that define how Survivors and Killers feel moment to moment.
Driven by a passion for horror and grounded, realistic animation, you’ll work closely with animation, design, and technical teams to create performances that support gameplay, atmosphere, and storytelling in one of the most iconic live service horror games.
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: teams
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Montreal. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
teams
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- View →Senior Sound Designer - Dead by Daylight | Concepteur·trice de son sénior·e - Dead by DaylightMontreal, QC
- View →Gameplay Programmer - Blight:Survival | Programmeur·euse jouabilité - Blight:SurvivalMontreal, QC
- View →UI Artist - Dead by Daylight | Artiste UI - Dead by DaylightMontreal, QC
