Senior Gameplay Programmer (3Cs) - Co-Development Project| Programmeur·se Senior·e Jouabilité - Projet en co-développement
Montrealonsitesenior
Posted 15mo ago · via Lever
About this role
We’re looking for a Senior Gameplay Programmer to play a key role in bringing a AAA title to life.
Working within a gameplay feature team, you will contribute to the design and implementation of medium‑to‑large scale player and combat related gameplay systems. If you thrive on challenging yourself technically, taking ownership of complex features, and collaborating closely with designers to turn vision into reality, we want to hear from you!
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
This role is senior-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Montreal. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
More at Bhvr
- View →Producteur·trice Associé·e - Dead by Daylight | Associate Producer - Dead by DaylightMontreal, QC
- View →Senior UI Programmer - 7 Days to Die | Programmeur·se UI sénior·e - 7 Days to DieMontreal, QC
- View →Senior Technical Animator - Unannounced IP | Animateur ·rice Technique Sénior ·e -IP non annoncéeMontreal, QC
- View →Senior Sound Designer - Dead by Daylight | Concepteur·trice de son sénior·e - Dead by DaylightMontreal, QC
- View →Gameplay Programmer - Blight:Survival | Programmeur·euse jouabilité - Blight:SurvivalMontreal, QC
- View →UI Artist - Dead by Daylight | Artiste UI - Dead by DaylightMontreal, QC
