Level Designer
mid
via Ashby
About this role
ABOUT BIGGER GAMES
We're looking for a Level Designer who will grow with the challenges of chart-topping games. At Bigger, Level Designers combine creativity, player understanding, and data to craft engaging experiences that keep millions of players challenged and entertained.
You’ll work closely with Product Managers, Game Developers, and Game Artists to create, test, and continuously improve levels while shaping the overall player experience.
If you are a passionate Level Designer who loves puzzle games, enjoys understanding what makes a level fun, and shares our passion for playing and crafting great games, come and join us!
ABOUT THIS ROLE:
- Design, build, test, and continuously improve engaging levels for our games…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in a specific location. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
