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EvbInformation Technology

Godot Game Developer

Remoteremotemid

Posted yesterday · via Smartrecruiters

About this role

Role Title: Godot Game Developer Role Type: Contractor Location: Remote Role Overview: Engaging Godot Game Developers to participate in a dynamic project for a valued customer, focusing on crafting engaging interactive experiences using the Godot engine. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. This is an exciting opportunity for seasoned professionals who take pride in clear written and verbal communication, and who are ready to apply their Godot skills to real-world deliverables. Scope of Work Design and implement advanced gameplay systems, mechanics, and features using Godot engine.…

Read the full description on Evb's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, c#, github

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is remote-eligible. We factor in your stated location and time-zone overlap.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++c#github

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