3D Reconstruction and Game Engine Specialist
remotemid
via Ashby
About this role
Overview:
FS Studio is seeking a talented 3D Reconstruction and Game Engine Specialist with a strong background in Gaussian splatting and neural reconstruction techniques. The ideal candidate will also have expertise in game engine development using tools like Unity and Unreal Engine. Experience with simulation or digital twin development is a major advantage.
Responsibilities:
- Develop and optimize Gaussian splatting and neural reconstruction pipelines for synthetic data generation and real-world event reconstruction.
- Integrate 3D reconstruction methods into Unity and Unreal Engine for immersive applications.
- Collaborate with teams to create photorealistic simulations and digital twin environments for industries such as robotics, healthcare, and manufacturing.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
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2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is remote-eligible — we factor in your stated location and time-zone overlap.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
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