Member of Technical Staff, Simulation (Bay Area, Remote)
via Ashby
About this role
What You’ll Do
- Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
- Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
- Work with the policy training team to bridge the sim-to-real gap
- Develop a real-to-sim pipeline in collaboration with the asset generation team
- Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What You’ll Bring
- Passion for your craft and demonstrated excellence in physics simulation engineering
- Exceptional ownership and initiative—finding and solving problems independently…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in a specific location. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
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