Game Artist

Bangalorehybrid

Posted 2 days ago · via Workday

About this role

Position Summary Creator of visual elements, effects and layouts used in electronic games, websites or software products. Communicates proposed visual elements during pre-production phase of development with the use of concept art and story boards. Drafts character and story images, backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture and feature representation. Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression and emotion on people, places and things. Develops work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop.…

Read the full description on Global Draw's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Bangalore. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
See if I'm a fit →

More at Global Draw

See all open jobs at Global Draw →