H
HighdiveUnannounced Game

Level Designer

Torontoonsitemid

via Greenhouse

About this role

Join us on our journey and help us create our new unannounced IP. We are seeking a Level Designer who is passionate about creating engaging and challenging combat experiences and locations players will love to explore. The ideal candidate should be curious, invested, and excited about experimenting with innovative ideas to create both the big and little moments in the game world that enhance the narrative and make it come to life. What You’ll Be Doing: Collaborate with all development disciplines to create memorable experiences for players, through the iterative process, from inception to final. Design and construct map layouts and work closely with Writers and Level Artists to place, balance, and connect missions, stories, and gameplay concepts to ensure a cohesive experience.…

Read the full description on Highdive's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: r

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Toronto. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

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