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InsomniacInsomniac Games

Staff Hero Designer

United StatesRemote (US)staff$148K – $222K

via Greenhouse

About this role

Insomniac is looking for a Staff level Hero Designer, focused on combat, traversal, and 3Cs (Camera, Character, Controls) for an upcoming project. This role is accountable for the quality and on-time delivery of design and execution for one or more playable characters, including core combat and features like traversal, abilities, non-combat mechanics, camera, and more. Work will require hands-on, technical implementation and tuning for prototyping, iteration, and polish, as well as creative leadership and vision setting for playable characters.…

Read the full description on Insomniac's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: confluence, miro

2

Level fit

This role is staff-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is remote-eligible. We factor in your stated location and time-zone overlap.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

confluencemiro

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