Graphics Hardware Validation Undergraduate Engineering Intern
Canadaonsitejunior
Posted today · via Workday
About this role
Job Details: Job Description: The Role and Impact Are you interested in GPUs, computer hardware, and understanding how complex systems work? As a Graphics Hardware Validation Undergraduate Engineering Intern you will gain hands-on experience validating Intel's discrete graphics platforms and helping ensure their functionality, performance, quality, and product readiness. You will work alongside experienced engineers to develop and execute validation tests, analyze results, investigate hardware and software issues, and support system-level debugging. You'll gain practical exposure to GPU and PC architecture, discrete graphics, laboratory equipment, Python automation, power and thermal validation, PCIe, operating systems, and system-level troubleshooting.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: python, teams
2
Level fit
This role is junior-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Canada. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
pythonteams
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