L
LarianEngine Programming

Engine Programmer | Programmeur moteur

Quebeconsite

Posted 9mo ago · via Lever

About this role

(Version française ci-dessous)   Engine programmer   With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.   Responsibilities   ⬝Work on all aspects of engine development, notably, animation-related systems ⬝Write performant, robust and maintainable code ⬝Debug, profile and optimise code to hit quality and performance targets ⬝Contribute to code reviews, testing and documentation ⬝Show strong passion for making the highest quality state-of-the-art games…

Read the full description on Larian's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, r

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Quebec. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++r

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