L
LarianGraphics Programming

Graphics Programmer | Programmeur graphique

Quebeconsite

Posted 1mo ago · via Lever

About this role

(Version française ci-dessous)   Graphics Programmer   With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline). Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components. Debug and optimize code to hit quality and performance targets…

Read the full description on Larian's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, c#, r

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Quebec. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++c#r

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