L
LarianLevel Design

Level Designer | Concepteur de niveaux

Quebeconsitemid

Posted 1mo ago · via Lever

About this role

(Version française ci-dessous)   Level Designer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Build white box versions of areas after consulting with all relevant parties. Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience. Finalize areas for shipping. Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing.…

Read the full description on Larian's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

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2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Quebec. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

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