Generative AI - Graphics Engineer

remotemid

via Ashby

About this role

WHO YOU ARE We are looking for skilled graphics engineer who have a deep command of modern C++ and GPU programming, a strong mathematical foundation, and an expert understanding of computer graphics - whether rendering, geometry processing, simulation, or advanced real-time techniques. You collaborate naturally with artists, researchers, and engineers, explaining complex ideas with clarity and learning from diverse perspectives. You’re not afraid of new ideas or unfamiliar pipelines. Most importantly, you’re excited to build the next generation of 3D creation technology - graphics systems that will empower millions of creators worldwide. WHO WE ARE At Meshy, we believe 3D creation should be boundless and accessible. Our mission statement is simple: unleash creativity.…

Read the full description on Meshy's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, teams

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is remote-eligible — we factor in your stated location and time-zone overlap.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++teams

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