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MotocolInformation Technology

Gameplay Engineer

Glendaleonsitemid

Posted 127mo ago · via Smartrecruiters

About this role

About Motocol is recruiting for our client. An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any type. Samples or examples of work - can be from a prototype, in college, etc. Must be able to work collaboratively in a team environment and be willing to learn every day. Ideal candidate is also driven to make games. This position is part technical and part designing for the user. The Client is seeking a talented Gameplay Engineer (Designer Programmer) to join its team of passionate gamers. Ability to drive gameplay aspects of the game development process. Work effectively as part of a multi-disciplinary team of engineers, artists, designers and producers on mobile game projects.…

Read the full description on Motocol's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: java, c++, c#

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Glendale. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

javac++c#

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