Principal Software Engineer, DGX Cloud Production Engineering

USonsiteprincipal

Posted today · via Workday

About this role

NVIDIA is seeking a principal-level software engineer to build the next generation of our Kubernetes platform. Our teams build foundational capabilities for self-service GPU infrastructure, managed Kubernetes control planes, management of cluster operations, and automation for large-scale AI and improved computational environments. In this role, you will work at the intersection of platform architecture and production-grade Kubernetes lifecycle systems. You will lead technical strategy and execution for systems that make clusters easier to provision, upgrade, operate, and scale across cloud and on-premises environments.…

Read the full description on Nvidia's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, go, rust, kubernetes, teams

2

Level fit

This role is principal-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in US. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythongorustkubernetesteams

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