Look Development Artist

Parisonsite

Posted 3w ago · via Workable

About this role

We are seeking a technically experienced and creative Look Development Artist to join our visual effects team. In this role, you will be responsible for developing the final shaded appearance of characters, creatures, environments, and props, balancing both artistic vision and technical requirements. You will work closely with surfacing, lighting and modeling to ensure assets achieve the highest level of realism and consistency across shots. Reports to : Head of Assets Key Responsibilities: Creation of Asset Look development that matches onset data. Develop photorealistic materials and shaders using Arnold. Collaborate with surfacing and texturing artists to refine surface qualities. Ensure consistency of asset’s look across lighting environments and shots.…

Read the full description on One Of Us's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: render

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Paris. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
See if I'm a fit →

Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

render

More at One Of Us

See all open jobs at One Of Us