Game Designer

Tampereonsitemid

Posted 2mo ago · via Teamtailor

About this role

We are developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are looking for a Game Designer to help us manage, expand, and balance the intricate, interconnected systems of this massive city builder. Your main focus will be turning deep mechanics into a fun and engaging experience for players. What you will be doing: Design and balance gameplay systems, simulation mechanics, and the game's economy. Analyze how the existing simulation works, and collaborate with other designers and programmers to add new features without disrupting the broader game balance.…

Read the full description on Paradox Interactive's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c#

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Tampere. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c#

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