Senior Software Engineer - Rendering
Hobartonsitesenior
Posted 65mo ago · via Lever
About this role
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
The role
We are looking for a Senior Graphics Engineer to join our team here in Hobart. You’ll join our rendering team building the next generation rendering and painting engine that drives the future of Procreate product and develop custom GPU technologies for the fastest 64-bit painting engine on iOS.
This role sits within the Product team and reports directly to the CTO, Michael Shaw. You’ll work directly with all members of the Product team, the CPO and CEO as well as members of the Product Care department.
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
This role is senior-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Hobart. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
