Staff Graphics Driver Developer (Game developement)
Bangaloreonsitemid
Posted 1mo ago · via Eightfold
About this role
referred Qualifications and Responsibilities of the Role 8+ years of experience in Graphics APIs - any of DX11/DX12/Vulkan. Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques. Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferred Will work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge. Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: c++, teams
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Bangalore. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
c++teams
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