Director, Data Engineering – Player Lifecycle & Personalization
Los Angelesonsitedirector
via Greenhouse
About this role
Riot's Data Engineers harness petabytes of data and state-of-the-art processing technologies to build products that elevate the player experience at massive scale. Turning this data into meaningful insights is a complex challenge, and our engineers meet it by staying deeply player-focused and collaborating across diverse teams to improve the lives of millions of players worldwide. As a Director of Data Engineering within the PubSports organization, you will define and lead the data strategy supporting Player Lifecycle & Personalization across Riot. This role is responsible for building the data products, data foundations, and organizational capabilities that enable player understanding, segmentation, personalization, experimentation, analytics, and AI-driven experiences.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: databricks, teams
2
Level fit
This role is director-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Los Angeles. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
databricksteams
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