R
Riot GamesProduct Insights

Director, Data Engineering – Player Lifecycle & Personalization

Los Angelesonsitedirector

via Greenhouse

About this role

Riot's Data Engineers harness petabytes of data and state-of-the-art processing technologies to build products that elevate the player experience at massive scale. Turning this data into meaningful insights is a complex challenge, and our engineers meet it by staying deeply player-focused and collaborating across diverse teams to improve the lives of millions of players worldwide. As a Director of Data Engineering within the PubSports organization, you will define and lead the data strategy supporting Player Lifecycle & Personalization across Riot. This role is responsible for building the data products, data foundations, and organizational capabilities that enable player understanding, segmentation, personalization, experimentation, analytics, and AI-driven experiences.…

Read the full description on Riot Games's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: databricks, teams

2

Level fit

This role is director-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Los Angeles. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
See if I'm a fit →

Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

databricksteams

More at Riot Games

See all open jobs at Riot Games →