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Riot GamesPublishing Platform

Manager, Software Engineering - Publishing Platform, Core Game Loop

Los Angelesonsitemanager

via Greenhouse

About this role

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As an Engineering Manager, you’ll guide an engineering team through all the phases of the software development and operations lifecycle. You’ll also serve as a people manager, mentor, and coach for the engineers, overseeing performance management, growth opportunities, and accountability. The Core Game Loop owns services that power the player experience while they are in game and deliver data to downstream services after a game is completed. This includes game provisioning, game data delivery, and services that power leaderboards and match history.…

Read the full description on Riot Games's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: java, go, kotlin, mysql, redis…

2

Level fit

This role is manager-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Los Angeles. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

javagokotlinmysqlredisawsgcpkubernetesdockerterraformansiblejenkinsgithub actionskafkagithubteams

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