R
Riot GamesRiot Discovery Studio

Principal 3D Environment Artist - Unpublished R&D Product

Los Angelesonsiteprincipal

via Greenhouse

About this role

As part of the Environment Art team, you will channel your knowledge of concepting, modeling, and texturing to help tell stories through visually compelling environments. Working within both design and technical constraints you will build optimized environments that elevate the purpose and mood of the game. Your craft expertise and eye for structure, form, shape language, and design will help develop and build fantastic new worlds for our players to explore. As a Principal 3D Environment Artist on an unpublished R&D product, you will report to the Environment Art Director. This is a hands-on role that calls for a high level of craft and the ability to solve complex environment art challenges. As an experienced member of the team, you'll lead by example through your work.…

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reqspace match rubric

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1

Skills match

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2

Level fit

This role is principal-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Los Angeles. We weight your proximity and willingness to relocate.

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