Principal Game Designer - League of Legends, ARAM Mayhem
Los Angelesonsiteprincipal
via Greenhouse
About this role
As a game designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world. As a Principal Game Designer on ARAM: Mayhem, you will level up the team responsible for growing and improving this hit new game mode within League of Legends. You will use your deep understanding of League players to develop new content and systems that deliver unforgettable high moments for the champions they love.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: mode, teams
2
Level fit
This role is principal-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Los Angeles. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
modeteams
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