R
Riot GamesLeague Studio

Principal Game Designer - League of Legends, ARAM Mayhem

Los Angelesonsiteprincipal

via Greenhouse

About this role

As a game designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world. As a Principal Game Designer on ARAM: Mayhem, you will level up the team responsible for growing and improving this hit new game mode within League of Legends. You will use your deep understanding of League players to develop new content and systems that deliver unforgettable high moments for the champions they love.…

Read the full description on Riot Games's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: mode, teams

2

Level fit

This role is principal-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Los Angeles. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

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