Staff Software Engineer, Developer Experience & Workflows - VALORANT
Los Angelesonsitestaff
via Greenhouse
About this role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. Engineers join Riot to become masters of their craft. They bring a deep passion for helping bring joy to players via technical solutions. In Foundations, we focus on the game engine, content pipelines, developer workflows, and other critical core capabilities.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: c++, teams
2
Level fit
This role is staff-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Los Angeles. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
c++teams
More at Riot Games
- View →3D Character Artist - Unpublished R&D ProductShanghai, China
- View →3D Environment Artist - Unpublished R&D Product (Contract)Guangzhou, China
- View →APAC Esports Partnership ManagerSeoul, Korea
- View →Cloud Infrastructure and Security Engineer (Contract)Shanghai, China
- View →Concept Artist, Character -Unpublished R&D Product (Contract)Guangzhou, China
- View →3D Character Artist (Contract)Guangzhou, China
