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Riot GamesRiot Technology

Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat

Los Angelesonsitestaff

via Greenhouse

About this role

Riot Engineers on Anti-Cheat are builders, trailblazers, and stewards of competitive integrity. We protect the legitimacy of Riot’s multiplayer games by designing resilient platforms, developing robust internal tools, and staying ahead of adversarial threats without losing sight of the player experience. As a Staff Software Engineer on Vanguard’s Platform Services team, you will operate at the intersection of platform services, internal developer tooling, and ecosystem design. You’ll be responsible for supporting a platform that serves millions of players, supporting internal tools that serve hundreds of Player Support agents and developing cutting edge technology to help prevent, detect and deter cheaters from getting into our games.…

Read the full description on Riot Games's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: typescript, react, node.js, aws, kubernetes…

2

Level fit

This role is staff-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Los Angeles. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

typescriptreactnode.jsawskubernetesdockerteams

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