Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Sydneyonsitestaff
via Greenhouse
About this role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. The Unreal Ecosystem (UnEco) team has an impact on a wide array of topics, including runtime performance, tooling, CI/CD, just to name a few. As a Staff Software Engineer on the UnEco team, you'll drive the technical direction of your team and influence strategy across related teams, building a strong engineering vision and offering creative solutions to technical problems that empower game teams across Riot. The team collaborates globally with partners across Riot, all contributing to a stronger, more efficient Unreal development ecosystem.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: c++, r, teams
2
Level fit
This role is staff-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Sydney. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
c++rteams
More at Riot Games
- View →3D Character Artist - Unpublished R&D ProductShanghai, China
- View →3D Environment Artist - Unpublished R&D Product (Contract)Guangzhou, China
- View →APAC Esports Partnership ManagerSeoul, Korea
- View →Cloud Infrastructure and Security Engineer (Contract)Shanghai, China
- View →Concept Artist, Character -Unpublished R&D Product (Contract)Guangzhou, China
- View →3D Character Artist (Contract)Guangzhou, China
