Technical Producer II, Infrastructure - Central Technology
Los Angelesonsite
via Greenhouse
About this role
As Technical Producers at Riot, we lead passionate technical teams to create products and experiences that want to achieve maximum developer and player value. We guide development, smash through obstacles, and push projects across the finish line while making sure that our teams are sustainable and have a great collaborative environment. As a Technical Producer II on the Riot Infrastructure team, you'll drive direction and delivery across the platforms the rest of Riot ships on: live game services in every region, internal tools Rioters build to do their jobs, and a fast-growing set of AI workloads. Much of the work ahead is extending those platforms to support emergent or underserved use cases, and you'll help decide what that should look like.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: rest, teams
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Los Angeles. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
restteams
More at Riot Games
- View →3D Character Artist - Unpublished R&D ProductShanghai, China
- View →3D Environment Artist - Unpublished R&D Product (Contract)Guangzhou, China
- View →APAC Esports Partnership ManagerSeoul, Korea
- View →Cloud Infrastructure and Security Engineer (Contract)Shanghai, China
- View →Concept Artist, Character -Unpublished R&D Product (Contract)Guangzhou, China
- View →3D Character Artist (Contract)Guangzhou, China
