Software Engineer, 2D

Singaporeonsitemid$46K – $69K

Posted today · via Workday

About this role

The opportunity Unity's 2D toolset powers millions of games, from pixel-art platformers to the highest-grossing titles on mobile. The 2D team owns the sprite pipeline, 2D Tilemap, 2D SpriteShape, 2D animation, 2D Graphics, 2D Physics and UGUI that creators reach for every day, and we're growing the team in our Singapore office. As a Software Engineer on this team, you'll work on 2D features and on the AI automation that enables them, building the structured interfaces that let an agent operate our 2D tools the way a creator would. You'll be part of the 2D team in Singapore and will collaborate with colleagues there and with engineering teams across Unity. You'll have a mentor, regular code review, and plenty of room to ask questions.…

Read the full description on Unitytech's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, c++, c#, teams

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Singapore. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythonc++c#teams

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