Staff Software Engineer, AI Authoring

Mountain Viewonsitestaff$218K$284K

Posted yesterday · via Workday

About this role

The opportunity At Unity, we're shaping the future of real-time 3D technology by building AI to transform how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're engineering the next generation of pipelines that make 3D game development faster, more immersive, and more efficient. We're seeking a versatile, self-driven Staff Software Engineer to raise the bar on reliability, scalability, performance, and maintainability of our AI authoring products. You'll drive operational excellence via DevOps best practices, including CI/CD automation, Kubernetes management, infrastructure-as-code, agentic troubleshooting, and robust disaster recovery strategies.…

Read the full description on Unitytech's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, go, .net, postgresql, azure…

2

Level fit

This role is staff-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Mountain View. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythongo.netpostgresqlazuregoogle cloudkuberneteshelmterraformgithub actionsgrafanagithubteams

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