Cinematic Artist (World of Tanks: HEAT)
Nicosiaonsite
via Greenhouse
About this role
Job Overview
We are looking for a Cinematic Artist to join our team and support the production of real-time cinematics, trailers, and in-game cutscenes.
This is a hands-on generalist role covering different stages of cinematic production. We are not looking for a specialist or an expert in every discipline. Instead, we are looking for someone with a broad interest in real-time cinematic production, solid artistic fundamentals, and a willingness to learn and grow across multiple areas.
What will you do?
You will work closely with the cinematic team and contribute to the production of real-time cinematics and in-game cutscenes from early layout to final polish.
Your responsibilities may include:
Creating cinematic layouts and establishing shots in-engine…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: mode
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Nicosia. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
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