Economy Game Designer (World of Warships, PC)
Belgradeonsitemid
via Greenhouse
About this role
Job Overview Wargaming is looking for an Economy Game Designer to join the Meta Game Design team working on World of Warships. In this role, you will work on game economy and meta systems that drive player activity, engagement, and long-term retention. Your responsibilities will combine regular live-service work with improvements to existing systems and the development of new meta-game mechanics. You will work closely with LiveOps, Analytics, and Development teams, using player data and economic modeling to support design and balancing decisions. What will you do? Design and balance rewards and progression for LiveOps events focused on player activity and engagement.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: mode, teams
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Belgrade. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
modeteams
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