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WildlifestudiosGame Tech

Senior Software Engineer | Live Games

São Pauloonsitesenior

via Greenhouse

About this role

At some point in a senior engineer's career, they stop asking permission to make the architectural call — and start asking what the right call actually is. That's the level we're hiring at. Wildlife's Live Games Tech team operates with real end-to-end accountability. You'll make architectural decisions for systems serving millions of daily players — not write proposals that cycle through approval layers, but actually decide, implement, ship, and own the outcomes. You'll define how the team operates in production. You'll shape the technical direction of features from their earliest conversations. And when something breaks in production, you're the person who was already thinking about it. Our stack: Unity/C# on the client, Go on the backend, AWS and Kubernetes for infrastructure.…

Read the full description on Wildlifestudios's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: go, c#, aws, kubernetes

2

Level fit

This role is senior-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in São Paulo. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

goc#awskubernetes

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