Engine and Tools Programming Intern – Undergraduate
United Statesonsitejunior$95K – $95K
via Greenhouse
About this role
Job ID: R-125841 Role Summary: Join the engineering team at Insomniac Games and gain hands-on experience developing the game engine technology that supports the creation of our games. As an Engine Programmer Intern, you'll work alongside experienced programmers to design, develop, and improve the runtime and tools components of Insomniac’s engine technology. You'll primarily use C++ to build efficient systems, improve performance, and create tools that help content creators develop game assets. Depending on your interests and expertise, you'll have opportunities to explore tools development, animation, low-level engine architecture, or rendering.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: c++, teams
2
Level fit
This role is junior-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in United States. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
c++teams
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