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InsomniacInsomniac Games

Engine and Tools Programming Intern – Undergraduate

United Statesonsitejunior$95K – $95K

via Greenhouse

About this role

Job ID: R-125841 Role Summary: Join the engineering team at Insomniac Games and gain hands-on experience developing the game engine technology that supports the creation of our games. As an Engine Programmer Intern, you'll work alongside experienced programmers to design, develop, and improve the runtime and tools components of Insomniac’s engine technology. You'll primarily use C++ to build efficient systems, improve performance, and create tools that help content creators develop game assets. Depending on your interests and expertise, you'll have opportunities to explore tools development, animation, low-level engine architecture, or rendering.…

Read the full description on Insomniac's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, teams

2

Level fit

This role is junior-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in United States. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++teams

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