Sound Director - Osaka

Osakaonsitedirector

Posted 4mo ago · via Workable

About this role

General sound production for PC/console game development Specifically: Sound design, implementation, and adjustment in game development Composition of game music Creation of game sound effects Voice recording, direction, and editing Integration (authoring) of produced assets and debugging of sound-related components Requirements Must-have: Experience in creating music and sound effects for the entertainment industry, such as games, anime, or movies At least 4 years of experience as a Sound Director (leader of the sound section in a project) Practical experience using DAW software such as ProTools, Cubase, and waveform editing tools Nice-to-have: Experience using sound middleware such as Wwise or CRI ADX2 Ideal candidate: Passion for games in general and the ability to appreciate SNK’s IP A…

Read the full description on SNK's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

This role is director-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Osaka. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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