Art Manager (World of Warships, PC)
Belgradeonsitemanager
via Greenhouse
About this role
Job Overview
Wargaming Belgrade is looking for an Art Manager who operates at the intersection of art, production, and organizational leadership, ensuring that visual development for World of Warships is fast, consistent, and sustainable.
This role supports a live product while driving new visual features, aligning teams, improving production pipelines, and building a strong, scalable art organization. It combines hands-on production oversight with strategic thinking, contributing both to day-to-day execution and the long-term development of teams and pipelines.
Reports to
Head of Development Services
What will you do?
This role focuses on two key areas:
Team Leadership and Delivery…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: r, mode, teams
2
Level fit
This role is manager-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Belgrade. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
rmodeteams
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