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WargamingenWoT Current (10005965)

Balance Designer (World of Tanks Console)

Belgradeonsitemid

via Greenhouse

About this role

Job Overview Wargaming is looking for a Balance Designer to work on a World of Tanks Console game. What will you do? Create collision models for new vehicles and edit collision models of existing vehicles; Set up armor values of vehicles in an internal editor and xml files; Communicate with 3D modelers, historical consultants, balance designers. What are we looking for? English - B1 and higher; Very experienced World of Tanks player, excellent knowledge of game mechanics; Technical mindset and ability to think in 3D. What additional skills will help you stand out? Experience working with 3D editors (Maya, 3D Max, Blender, etc.); Familiarity with game engines (Unreal, Unity, etc.). Work mode Hybrid (2-3 days of work from the office)…

Read the full description on Wargamingen's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: mode, teams, xml

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Belgrade. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

modeteamsxml

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