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WargamingenWoT Current (10005965)

Game Designer (World of Tanks Console)

Belgradeonsitemid

via Greenhouse

About this role

Job Overview We are looking for a Game Designer focused on meta-game and systemic design to help shape engaging long-term player experiences in a live-service, AAA console environment. You will translate high-level game vision into structured, playable systems that drive retention, competition, and meaningful progression across the player journey. This role sits at the intersection of design, data, and live operations. You will be responsible for designing and maintaining core meta systems such as progression, matchmaking, ranking, and player economy—ensuring they work cohesively with moment-to-moment gameplay and overall product vision. What will you do?…

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What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: mode, teams

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Belgrade. We weight your proximity and willingness to relocate.

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Skills in this role

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