W
WargamingenWoT Current (10005965)

Technical Artist (World of Tanks Console)

Nicosiaonsite

via Greenhouse

About this role

Job Overview We are looking for a Technical Artist to join Wargaming and be a part of the product team working on World of Tanks Console. What will you do? Support the vehicle art pipeline on console: validate incoming assets, troubleshoot integration issues, and keep content production stable across the team Improve the current artist workflow: identify bottlenecks, propose practical fixes, and roll out pipeline changes that reduce manual work and error rates Develop and maintain tools, scripts, and workflows in Maya, 3ds Max, and Blender to speed up modeling checks, scene setup, export, and delivery for console builds…

Read the full description on Wargamingen's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, mode, xml

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Nicosia. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythonmodexml

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