3D Artist

Tampereonsite

Posted 1mo ago · via Teamtailor

About this role

We are developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are looking for a 3D Artist to help us build this living, breathing world. You will play a key role in creating the assets that define our urban landscapes on PC and console. Alongside a passion for outstanding game visuals, you should be able to adapt your personal style and workflow to meet the unique architectural and environmental requirements of the Cities franchise. What you will be doing: Create high-quality 3D assets from start to finish, including modeling, texturing, UV mapping, and animation. Integrate assets into Unity, ensuring they are correctly set up and look great within the massive scale of Cities: Skylines II.…

Read the full description on Paradox Interactive's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Tampere. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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