Senior Technical Sound Designer

Stockholmonsitesenior

Posted 2mo ago · via Teamtailor

About this role

About the Role Paradox Audio is a central team supporting all Paradox Interactive studios across every dimension of game audio production. We work on some of the most iconic strategy and management franchises in the world, and we take what we do seriously. We are looking for a Senior Technical Sound Designer to join us. You will move between projects as needed, owning sound design work end to end while bringing genuine technical depth to the proprietary engines (such as Clausewitz/Jomini and Creator Engine) and tools we work with. One project might have you deep in native engine audio solutions, the next you are working in Wwise or FMOD. You shift between them without losing a beat, and the studios you support trust you to get it right without being managed through it.…

Read the full description on Paradox Interactive's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

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2

Level fit

This role is senior-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Stockholm. We weight your proximity and willingness to relocate.

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